The 12th Day of Days was held this weekend in Timaru hosted by Craig and it was a great weekend :)
It was an Axis vs Allies team event with each player having 1100pts. Theme was the Normandy Breakout battles. I went with Andy and we took Kampfgruppe Luck from the veteran 21st Panzer Division. Specifically we ran "Rommels Funnies" - a horde of converted Assault Guns built from captured French vehicles by the talented and resourcefull Alfred Becker
These are are all Front Armour 2 (read: wafer thin) which means we would often die if we got hit. We planned to just not get hit! The above is my now favourite SPG - the Buete StuH packing an awesome 105mm gun. These guys can bombard and have 32" range Breakthrough Guns so smash infantry good!
Andy had the StuG Batterie
Command StuG (PaK 40)
2 platoons of 2 StuG's (PaK 40's)
1 platoon of 4 StuH's (105mm)
1 full battery of Lorraine Schepplers (150mm)
I ran the Motorised Panzergrenadiers
Major Hans Von Luck
Command
2 platoons full Panzergreens in Trucks
1 platoon 4 PaK 40 Half Tracks
1 platoon 4 StuH's (105mm)
1 platoon full Motorised Scouts
First game was against Mark (US Armoured Rifles) and Dave (US Armour) in a Hold the Line
Basically we were defending two fords and while the tanks got close I managed to hold them off long enough for Andys StuG's to arrive and start to snipe out the tanks. The far ford above was hotly contested with two armoured rifle platoons cut to ribbons in the shallow water by timely artillery barrages and massed machine gun fire. 10-2 win to Ze Germans!
2nd Game was vs Martin (British Churchill Sqaudron) and Robert (Canadian Paras) in a modified Free for All. We ended up isolated from each other with my panzergrens facing the paras in a ruined village while Andy took on 14(!) Churchills with his StuG's on the outskirts. Oh and they bought a Heavy Cruiser for Naval Gunfire Support...
Poor Andy got smashed by the Cruiser but managed to slow the Churchills down long enough for my reserves to come to his aid, holding his flank. Meanwhile the village was a grind first with highlights being the Leeming like Paras jumping into buildings only to be Breakthrough Gunned to death. Over and over...
Neither side could get to an enemy objective so it was a 2-6 Draw
3rd game in the second day was vs Wellingtonians Mark (British Infantry) and Simon (British Armoured) in a No Retreat. We were attacking so went with a massed infantry assault supported by the two StuH batteries...which got caught in the open by a full battery of mortars...
With our attack on danger of stalling and down half our infantry we got lucky and managed to remount our StuH's. Breakthrough guns obliterated two platoons of infantry and we eventually steam rollered forward into the woods with the objective.
Meanwhile our ranged AT SPG's took a toll on the British Armour and we ended up breaking both enemy companies in the same turn. Huzzah! 8-4 win to us
Last game was vs our old foes Pooch (Task Force A) and Adam (US Cavalry) in another (but not modified) Free for All.
Totally forgot to take photos but it was one of those games we should have lost. The yanks were all up in our grill from the first turn and put heavy pressure on us. Some desperate defence and a lot of luck saw Andy broken but the Panzergreens carry the day. Highlight was capturing a whole platoon of Sherman's in a assualt (sorry Pooch!)
Speaking of Panzernackers I picked up
Most Assaults! Which I was stoked with :) - and a box of Cromwells...I sense a Desert Rats army in my Future
Overall we were last place for Axis (conceded to many points with our glass cannons) but think 6th overall.
Thanks to Craig for the awesome weekend, everyone we played and to Andy especially for a great team mate to throw down some dice with!
Cheers
Jason