Saturday, November 27, 2010
This is the first colour test for my Roman/ Remans. The armour and gilding is painted grey/ yellow with only the highlighting done in metallics. The reason that is is because I felt that with the large solid mass of armour would be a bit boring.
The downside is that the waterslide transfer is quite hard to put on the shield well, as its quite big and overlaps the edges. The camera has picked up the shine badley, I am going to have tp get some Micro Sol to do the army with.
Also the light was crap.
Still, pleased with the starting result.
Thursday, November 25, 2010
- Cav HQ in M8's
- 2 Cav Patrols
- 3 Scott HMC's
- Smallish Armoured Rifle Platoon
- 3 Sherman's
- Full M10 Tank Destroyer Platoon
The mission was originally Break Through, but as I always attack we took a look at Adams list and decided that it would be a very short and unfair battle as he could only deploy one platoon!. A one was duly rolled and we set up for a Free For All.
Soviet Deployment. Panthers near the close objective, M10's in the centre and the rest of the Rota massed down by the far objective ready to nip round the far hill towards the objective on that side.
I managed to roll a "7" for first turn and after we did Recce moves started to creep forward. My M10's managed to not bog going up the hill and blew all three Sherman's away in the opening salvo!. That was lucky.
The Gypsy Horde masses behind the big hill. Note that the M7 Gun Tractors are actually "cunningly" disguised BA-64 Armoured Cars that we acquired from Poochie when the proper BA-64's failed to show up for duty (read: left at home)
In Adams first turn it appears that those M10's were closer then I thought, and promptly blew up one of my M10's and bailed the rest...who then ran away :(
In my second turn I swing the Rota round the hill and start pumping 50cal rounds into the AC's in the woods, to little effect. The UC Rota park up by the woods near Adams objective and prepare to debus.
Meanwhile in the centre the M10's and Panthers are both hiding from each other on either side of the big hill. His Cav platoon come down the road and have a crack at my BA-64's to little effect.
The Panthers decide to 'man up' and move up to the ridge line and get lucky, the M10 threat is halved.
I have swung round to the other side of the woods now and have the flamethrower assault all prepared and good to go. Adam drops a bombardment on me from the Scott's and 37mm fire takes out the 2iC in his M3A1.
I didn't get a Photo but in our last Turn (as we were running out of time) Adam storms out of the woods with his Cav Patrol, Cav HQ and the Scott's and MG's the UC Rota platoon to rags. They promptly flee and take the CO with them. While I still have the HT Rota intact they are out of position to force the Cav in the far woods away from the objective and form an effective cordon.
In this final photo the Panthers have got another M10 but the platoon is still above half due to the Scout and Command teams. The Cav Patrol has lost its jeeps due to BA-64 MG fire but the M8 passes its morale test and gets 2 BA-64s in revenge. In the last act of the game the last M10 puts a shot through the closest Panther but only bails it luckily.
Saturday, November 20, 2010
Last but not least my two Commanders. The Tribune on foot will be a "Captain of the Empire" and lead one of the Legionary Cohorts into battle. The Legate on Pony (as its a bit small to be called a horse!) is based on a 40mm base with a Centurion from the the Praetorian Guard and a Signifier bearing a Vexillium (small flag). He will just count as a model on Foot + 3 troopers of whatever unit he has joined. The pony is just for show.
So all good to undercoat. I am going to undercoat one model and do a colour test soon. I also have to scratch build up a couple of Onagers (or in WHFB: Mortars) as well as build the Praetorian Guard unit before Tuesday so I can use them vs Jamie's (currently proxied) 30 Years War Empire.
Hope to have some painted models up by the end of the week. :)
Thursday, November 18, 2010
- Rota HQ in M3A1 Scout cars with .50cals
- Full (9 team) Rota Platoon in Universal Carriers
- 7 team Rota in Captured SfKfz 251 Half tracks
- 4 BA-64 Armoured Cars
- 4 M10 Tank Destroyers
- 2 Decoy Panthers
So almost no Soviet vehicles at all! The mission was No Retreat with the table being set up around a river with fortifications on both banks.
Andy had an interesting Wiking list. It was small with two infantry platoons and a couple of 8-Rads but he also had 3 Panthers! Fearless Trained Panthers but Panthers none the less.
Here is how it turned out:
Soviet Deployment: The cunning Germans had pulled back from the river and had dug in along a hill line. In a moment of tactical ineptitude I decided to deploy on the far side of the river and then cross the ford and head for the far (lightly defended) objective...bad idea!
The gypsy horde crosses the river (mostly). I had 2 BA-64's and a UC stuck in the ford for half the game. The M10's have moved up on the hill and one is promptly swatted by a Panther. They do force the Wiking Panthers back though as they don't want to run the risk of being in short range of them. The Rota in carriers are heading off towards the far objective while the Rota in the half tracks start to hose the Wiking troops on the hill with MG fire.
Andy's reinforcements ( a short infantry platoon and the 8-rads) have turned up and are camping on the far objective. The UC Rota are massing in the trench lines for an assault while the HT Rota pick away at the infantry. The M10's dispatch the 8-Rads with some lucky hits while the Decoy Panthers kill an enemy Half track. At this point I should say that Andy has had seriously bad luck with his Panthers, and had either missed with most of his shots or failed his Firepower rolls.
Massed MG and .50cal fire pays off, Andy's saves for his infantry on the hill. I then manage to pass 3 5+ firepower rolls...
At this point I'm still picking away at the Wiking infantry on the closest objective while my far UC Rota stand off against the far objective and draw fire from the Panthers
Massed firepower has picked apart the Wiking infantry on this flank and I start to creep forward for the assault. Andy pulls his Panthers over and I kill his Panther in the top right, but he gets one of mine next turn.
Last photo as I forgot to take more. After this shot I disembark and race forward and Flamethrower the German CO. 4 dice and one hit bails the Half Track. Its driven off by the 2iC i his scout car with his trusty 50cal. The Assault goes in after I bail a Panther with an M10. I dance through 4 hits in Defensive Fire and kill the CO but fail to hurt the Panther. It then crushes a team but I come back and drive it off when it fails a morale test...and capture the Bailed Panther. Yay, now we have a spare!
Meanwhile on the other flank my assault is stopped when my UC Rota (disembarked) move up through cover to get into assault range and the Lieutenant cops a bullet. They fall back on the trench line to preserve their strength.
Wednesday, November 17, 2010
I got a nice surprise when my Warlord Games order arrived yesterday, one week from order to delivery around the world is pretty bloody good!
Now I just had to crack them open and have a look, and I wasn't disappointed. The legionary sprues are simple, easy to build and quite well detailed. The legionnaires and Auxiliary Infantry are quite plain but the level detail on the Veterans and the Praetorian Guard is approaching the Games Workshop level. For a fraction of the price...
Thursday, November 11, 2010
I have built about 1000pts worth of the army but have yet to seriously get into painting it, too many distractions.
Monday, November 8, 2010
Its pretty cool as it comes with;
- 60 Legionaries
- 20 Praetorian Guard
- 20 Veterans
- 24 Auxiliaries
I also picked up a Legate/Tribune on foot and mounted. All for just over a hundred bucks! Bargain
I'm really excited as I have always been super keen on Romans. I would have preferred Late Republicans but the plastic models from Wargames Factory were not as nice as the Imperials from Warlord games.
Now I'm looking at basing systems that work with multiple rules formats, but if I can do something that fists for War of the Ring, Warhammer Ancients and Impetus then it could work.
I'm currently looking at basing them on 60mm by 40mm bases. That way two next to each other will do for WOTR and Impetus and its the same footprint as 6 WAB bases. I will magnetise the base so they can just attach to whatever sized base I need. I think this may be easier then individual Sabot style bases with 25mm rounds.
I cant wait for them to turn up! Watch this space...